Season 3's plot previews, combat system expansions, new gameplay modes, areas, systems, optimizations, and more information are waiting for you!

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1. New Area and Agents
• The developers introduced Roskallifa, a hidden "Sky City" that will serve as the primary stage for Season 3.

• Atmosphere: Described as a "warm and tranquil" place, inspired by the feeling of a quiet summer afternoon spent having tea with friends.

• Visual Style: It features a Retro-futurism aesthetic, characterized by hovering taxis, double-decker buses, and unique life-like facilities like "Bangboo Charging Stations".

• New Agents: Version 3.0: Focuses on free exploration and getting to know the city alongside characters like Virina and Nom.

2. Gameplay Innovations
• Etheric Body (Pelois): The power within the protagonist will manifest as a tangible "Etheric Body." It acts as an assistant in battle and provides new traversal methods for exploration.

• Boo-link Network: A communication network for Bangboos in Roskallifa. Players use this to uncover hidden secrets, track city hot topics, and collect character files.
• Bangboo Companionship: An "accident" will trigger a new Bangboo-themed gameplay mode where players wake up and upgrade Bangboos to unlock a secret base.

3. Combat Evolution
• Wind Attribute Turbulence: Starting in Version 2.8, a new "Turbulence" effect is introduced. When a boss is in a Wind-inflicted anomaly state, applying other anomalies will trigger powerful tactical effects.

• Old Character Buffs: A steady plan is in place to strengthen and optimize the mechanics of existing agents.
• "Rivals" Challenge: A new high-skill mode where familiar bosses use entirely new, unfamiliar "killer moves." This mode provides preset agents, focusing purely on player skill rather than character stats.
4. Limited-Time Events
Version 3.1 Will feature the first major plot climax of the season, accompanied by significant rewards and commemorations.

A large-scale event is planned for this summer, emphasizing the natural integration of gameplay and narrative, including the return of combat-photography activities.

More details will be revealed during the Version 2.8 Special Program on April 24th.
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