10 Recommended Cards for Beginners to Evolve | Clash Royale
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10 Recommended Cards for Beginners to Evolve | Clash Royale

Time: 2025-10-24 11:45:09
Author: Theo Carter

How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID


Currently, there are 38 cards in Clash Royale that can be evolved. For beginners just starting out, facing so many choices and limited resources, do you feel troubled and unsure about which cards to awaken first? Choosing the right cards to awaken can not only help you level up more quickly but also give you an edge in the arena. So, which cards should you prioritize for awakening to achieve the best results? In this article, we will provide some practical recommendations and introduce 10 cards that are definitely worth Evolving.

 

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How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID


1. Evolved Valkyrie


 

How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID

Cost: 4 How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID   Rarity: Rare  Type: Troop

 

Hit Speed: 1.5 sec    Speed: Medium (60)

Deploy Time: 1 sec  Range: Melee: Medium 1.2

Target: Ground  Count: x1

 

Evolution Attributes

Cycles: 2 Radius: 5.5 Duration: 0.5 sec Target: Air & Ground


Card Statistics

Level: 15  HP: 2771  Area Damage: 386 Damage per Second: 257

Tornado Damage: 123 Tornado Crown Tower Damage: 55

  

The Valkyrie's Evolution is a Rare card that is unlocked with 6 Evolution Shards. It spawns a Valkyrie, with identical stats to the original. Every time she attacks, a Tornado will appear for half a second, pulling all units towards her, and dealing damage within a 5.5 tile radius around her.


2. Evolved Gaint Snowball


How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID

Cost: 2 How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID   Rarity: Common Type: Spell

 

Radius: 2.5  Target: Air & Ground

Slow Duration: 4 sec Slowdown: -30%


Evolution Attributes

Cycles: 2 Range: 4.5 Rolling Duration: 0.75 sec


Card Statistics

Level: 15  Area Damage: 260 Crown Tower Damage: 78

 

The Giant Snowball's Evolution is a Common card that is unlocked with 6 Evolution Shards. It is a Giant Snowball with a slowdown duration 1 sec longer than the original. Once the initial hit is unleashed, the affected troops get pulled into it and the Giant Snowball rolls on the ground for 4.5 tiles similarly to the Barbarian Barrel. When it finishes its roll, the troops are freed.

 

3. Evolved Royal Recruits


 How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID

Cost: 7 How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID  Rarity: Common Type: Troop

 

Hit Speed: 0.5 sec    Speed: Medium (60)

Deploy Time: 1 sec  Range: Melee: Long 6

Target: Ground  Count: x6


Evolution Attributes

Cycles: 1 Charge Range: 2.5


Card Statistics

Level: 15  HP: 796  Damage: 193 Damage per second: 148

Shield HP: 349 Charge Damage: 386 

 

The Royal Recruits' Evolution is a Common card that is unlocked with 6 Evolution Shards. It spawns 6 Royal Recruits with identical stats to the originals. After their shield is destroyed, they gain the ability to charge towards their target after traveling 2 tiles, dealing 2x damage if they hit the target whilst charging.


4. Evolved Furance


How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID

Cost: 4 How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID   Rarity: Rare Type: Troop

 

Hit Speed: 1.8 sec    Speed: Slow (45)

Deploy Time: 1 sec  Range: 6

Target: Air & Ground  Count: 1x


 Evolution Attributes

Cycles: 2 Hot Spawn Speed: 1.8 sec


Fire Spirit Attributes

 

Speed: Very Fast(120

Range: 2.5 Target: Air & Ground

 

Card Statistics

Level: 15 Furnace HP: 1056 Furnace Damage: 260 Furnace Damage Per Second: 144

 Fire Spirit HP:334 Fire Spirit Area Damage : 301


The Furnace's Evolution is a Rare card that is unlocked with 6 Evolution Shards. It spawns a Furnace, with identical stats to the original. When the furnace attacks, the spawn speed is decreased to 1.8 sec, as well as spawn Fire Spirits to the side, instead of the front.

 

5. Evolved Cannon


How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID

Cost: 3 How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID   Rarity: Common  Type: Building

 

Hit Speed: 1 sec    Lifetime: 30 sec 

Deploy Time: 1 sec  Range: 5.5

Projectile Speed: 1000 Target: Ground   

 

 Evolution Attributes

Cycles: 2 Barrage Radius: 1.8 sec Barrage Count: 9


Card Statistics

Level: 15  HP:1197 HP Lost Per Second: 39.9  

Damage: 308 Damage per Second: 144

Barrage Damage: 442 Barrage Crown Tower Damage: 129

 

The Cannon's Evolution is a Common card that is unlocked with 6 Evolution Shards. It spawns a Cannon with identical stats to the original. After deployment, the Cannon shoots 9 cannonballs in 2 rows, 5 on the top row and 4 on the bottom, which deals area damage and inflicts knockback.


6. Evolved Wall Breakers

 

How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID

Cost: 2 How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID   Rarity: Epic  Type: Troop

 

 Evolution Wall Breaker Attributes

Speed: Very Fast (120) Range: Melee: Short (0.5)

Deploy Time: 1 sec  Splash Radius: 1.5

Target: Building  Count: x2


  Evolution Attributes

Cycles: 2


Card Statistics

Level:15  HP:479 

Area Damage: 161  Death Damage: 424 Crown Tower Death Damage: 280

Runner HP: 238 Runner Area Damage: 296 

 

The Wall Breakers' Evolution is an Epic card that is unlocked with 6 Evolution Shards. It spawns 2 Wall Breakers with identical stats to the originals. When defeated, they will explode, dealing high damage (but less against Crown Towers) and will spawn a Runner each, which is an area-damage, building-targeting, melee, ground troop with low hitpoints and moderate damage. They drop their dynamite at their target when attacking, destroying themselves on impact. 


7. Evolved Baby Dragon


How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID

Cost: 4 How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID   Rarity: Epic  Type: Troop

 

Hit Speed: 1.5 sec    Speed: Fast (90)

Deploy Time: 1 sec  Range: 3.5

 Splash Radius: 1.5 Projectile Speed: 500


  Evolution Attributes

Cycles: 2

Enemy Movement Speed Reduction: -30%

Troops Movement Speed Buff: +50%


Card Statistics

Level: 15  HP: 1674 Area Damage: 234 Damage Per Second: 156


The Baby Dragon's Evolution is a Epic card that is unlocked with 6 Evolution Shards. It spawns a Baby Dragon with identical stats to the original. The Evolved Baby Dragon produces a 8x9 square area of a gust of wind around it that slows enemy troops by 30% and speeds up allies by 50%. After death, the wind will linger for about 2 seconds. 


8. Evolved Witch


How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID

Cost: 5 How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID   Rarity: Epic  Type: Troop

 

Hit Speed: 1.1sec    Speed: Medium (60)

Deploy Time: 1 sec  Range: 5.5

Splash Radius: 1.5 Target: Air & Ground 


Skeleton Attributes  

Hit Speed: 1.1sec    Speed: Fast (90)

Deploy Time: 1 sec  Range: Melee:Short (0.5)

Target: Ground 


Evolution Attributes

Cycles: 1


Card Statistics

Level: 15  HP: 1510  Area Damage: 197 Damage Per Second: 179

 Skeleton HP: 119  Skeleton Death Heal: 111 Skeleton Damage: 119

 

The Witch's Evolution is an Epic card unlocked with 6 Evolution Shards. It spawns a Witch with identical stats to the original. Once a Skeleton that the Evolved Witch has spawned is defeated, she is healed. This healing can overheal, allowing her to achieve 24% more hitpoints at its maximum capacity.

 

9. Evolved Knight

 

 How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID

Cost: 3 How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID   Rarity: Common Type: Troop

 

Hit Speed: 1.2 sec    Speed: Medium(60)

Deploy Time: 1 sec  Range: Melee: Medium (1.2)

Target: Ground 

 

Evolution Attributes

Cycles: 1 Damage Reduction: 60%


Card Statistics

Level: 15  HP: 2566  Damage: 293 Damage per Second: 244


The Knight's Evolution is a Common card that is unlocked with 6 Evolution Shards. It spawns a Knight with identical stats to the original. When he isn't attacking, he receives 60% less damage from all sources, staying active until the Evolved Knight deals damage to something. 


10. Evolved Skeletons


 How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID

Cost: 1 How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID   Rarity: Common Type: Troop


Hit Speed: 1.1sec    Speed: Fast (90)

Deploy Time: 1 sec  Range: Melee:Short (0.5)

Target: Ground Count: x3


Evolution Attributes

Cycles: 2 Max Count: 8


Card Statistics

Level: 15  HP: 119  Damage: 119 Damage Per Second: 119

 

The Skeletons' Evolution is a Common card that is unlocked with 6 Evolution Shards. It spawns 3 Skeletons, with identical stats to the originals, in a square formation. Every time they attack, an additional Evolved Skeleton will spawn, for a maximum total of 8 Skeletons.



Conclusion


In conclusion, the ten cards mentioned above stand out for their performance in defense, offense, and overall versatility in card combinations. For beginner players, these cards offer a balance of low upgrade costs and stable strength, helping you quickly gain an advantage in the arena. As the game continues to evolve, the Evolve system will play a key role in enhancing your card deck. By wisely planning your resources and prioritizing useful cards for Evolving, you can ensure your success on the battlefield.


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How to check 10 Recommended Cards for Beginners to Evolve | Clash Royale ID


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