ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes!
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ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes!

Time: 2025-12-12 17:12:01
Author: Roy Broski

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


Hello, Proxy.

The new phase of Deadly Assault challenge is about to begin from December 12 to January 2. You'll need to assemble a total of three teams for this challenge. Let's take a look at the detailed information and team composition guide to help you out!


 đŸŽ‰Want to pull Lucia or Yidhari faster? Use TOPUPlive's discounted top-ups and get your resources ready in advance.

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID

| Deadly Assault Challenge Goals


How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


  • S: Reach 20000 points within the time limit
  • A: Reach 14000 points within the time limit
  • B: Reach 6000 points within the time limit



| Deadly Assault Current Buff


>Graceful Mastery ( Buff 1 )

  • Increases Agent Anomaly Buildup Rate by 25% and Anomaly Proficiency by 40.
  • When an enemy suffers an Attribute Anomaly, Agents recover 500 additional Decibels and ATK increases by 30% for 15s. The Decibel recovery effect can trigger once every 15s.


>Break Through ( Buff 2 )

  • Agent Sheer DMG increases by 15%. When Agents with [Rupture] specialty hit enemies with attacks, ignore 15% of the target's All-DMG RES
  • After activating an EX Special Attack, Agent Fire DMG increases by 40% for 15s. Repeated triggers reset the duration.


>Tempering Body ( Buff 3 )

  • Agents deal 20% more DMG and attacks ignore 10% of enemy All-DMG RES.
  • Attack specialty Agents' ATK increases by 25%, Basic Attack DMG increases by 40%, and ignore 30% of enemy DEF.



| Deadly Assault Enemies


>>>Phase 1<<<


Wandering Hunter

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID

Weakness: Fire Ice / Resistances: Physical


  • · Wandering Hunter's Base DEF increases by 40% in Miasmic Field; when an Agent hits Wandering Hunter with Assist Follow-Up or Dodge Counter, 1 stack of Wavering is applied. Wavering can stack up to 5 times and lasts 15 seconds. Repeated triggers reset the duration.


  • When an Agent's attacks hit Wandering Hunter, for each stack of Wavering, the Agent's Sheer DMG is increased by 7%.


  • During the hide-and-seek phase, using Perception Technique to break Drowned Ideal Lucia's true form will grant 3,000 Performance Points; Exposing his true form and activating Defensive Assist or Assist Follow-Up against Wandering Hunter will grant 2,000 Performance Points, up to a maximum of 5,000 points.


  • Suitable for Agents with Rupture specialty.


 >Best Teams and Buffs


Yixuan +Ju Fufu + Lucia ( Buff 1 )

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


Yidhari + Lycaon + Lucia ( Buff 1 )

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


Evelyn + Lighter + Astra Yao ( Buff2)

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


Miyabi + Yuzuha + Soukaku ( Buff 3 )

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


Soldier 0-Anby + Trigger + Orphie & Magus ( Buff 2 )

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


>Suggestion


-Stay Clear of Miasmic Pools

The Wandering Hunter creates Miasmic Pools throughout the arena. Avoid stepping into them to prevent extra damage.


-Cleanse the Miasmic Barrier

The Wandering Hunter may summon a Miasmic Barrier. Remove it by using your Ultimates or performing Dodge Counters.


-Use Perception Technique During Miasmic Field

When the boss activates its Miasmic Field, target the Drowned Ideal Lucia emitting special energy with your Perception Technique. This breaks the illusion and weakens the boss’s upcoming attack.


>>>Phase 2<<<


Ye Shiyuan the Thrall

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID

Weakness: Ice Physical / Resistances: Electric


  • When Sobek and The Thrall alternate turns, The Thrall gains 1 stack of Contract and Self-Sacrifice. Contract and Self-Sacrifice can stack up to 3 times. Each stack of Contract increases All-Attribute Anomaly Buildup RES by 15%, each stack of Self-Sacrifice increases Stun DMG Multiplier by 10%. When The Thrall is Stunned, CRIT DMG taken increases by 50%.


  • When Agents inflict Weakened on Sobek and The Thrall, 1,500 Performance Points will be awarded. When an Agent eliminates Sobek, 2,000 Performance Points will be awarded. Up to a maximum of 5,000 Performance Points can be earned.


  • Suitable for Agents with Stun specialty.


> Best Teams and Buffs


Yixuan + Dialyn + Lucia ( Buff 1 )

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


Evelyn + Lighter + Astra Yao ( Buff2)

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


Miyabi + Lycaon + Soukaku ( Buff 3 )

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


Yidhari + Lycaon + Lucia ( Buff 1 )

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


Ellen + Dialyn + Astra Yao ( Buff 2 )

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


>Suggestion


-Fusion Attacks and Parry Opportunities

During the fight—especially early on—Ye Shiyuan and his Ethereal, Sobek, will leave the field and perform coordinated Fusion Attacks. These attacks come in several forms, and many of them can be perfectly parried.


-Weakened State and Counterattacks

Successfully parrying a Fusion Attack places both Ye Shiyuan and Sobek into a temporary weakened state, giving you an opening to counterattack. Because of this, it’s highly recommended to bring Agents who can reliably trigger Defensive Assists when facing Ye Shiyuan the Thrall.


-Sobek's Solo Phase

Later in the battle, Ye Shiyuan will withdraw completely and send Sobek to fight in his place. A portion of the damage Sobek takes will still be transferred to the Thrall, so you can continue fighting without worry. However, to force Ye Shiyuan back into the arena, you must defeat Sobek.


-Effective Combat Strategy Against Sobek

The most efficient way to defeat Sobek is to parry its strikes and follow up with your own attacks. Each successful parry restores 5 Energy to your active character, enabling more skills and higher damage output. Keep in mind that Sobek cannot be stunned and is immune to Attribute Anomalies.


>>>Phase 3<<<


Sacrifice - Bringer

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID

Weakness: Ice / Resisstance: Physical


  • Successfully interrupting a chant grants 2,000 Performance Points. A maximum of 5,000 Performance Points can be obtained.


  • When inflicting an Attribute Anomaly or Disorder on a boss enemy, all squad members gain 1 stack of Laser Focus, stacking up to 6 times. Each stack of Laser Focus increases the Agent's ATK by 8%. With at least 3 stacks of Laser Focus, inflicting an Attribute Anomaly will increase its duration by 5s. When Sacrifice - Bringer attacks with his Sacrificial Knife, all squad members' Laser Focus stacks will be reset.


  • Suitable for Agents with Anomaly specialty.


 >Best Teams and Buffs


Miyabi + Yuzuha + Soukaku ( Buff 3 )

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


Yidhari + Lycaon + Lucia ( Buff 1 )

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


Yixuan + Ju Fufu + Lucia ( Buff 1 )

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


Evelyn + Lighter + Astra Yao ( Buff2)

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! IDï»ż


Soldier 0-Anby + Trigger + Orphie & Magus ( Buff 2 )

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


>Suggestion

-Use Ice Characters

Sacrifice – Bringer is weak to Ice damage, making Ice units the best choice for this fight. Avoid using Physical characters, as the boss resists Physical attacks.


-Watch for Attack Cues

Sacrifice – Bringer’s moves are slow and predictable. Look for golden attack cues and either dodge or trigger a Perfect Assist to counter. Perfect Assists can break its attack flow, giving you room to reposition or continue your offense.


-Destroy the Core

After its first HP bar is depleted, the boss will rise into the air and begin powering up, exposing a core beneath its body. Destroy this core immediately to force it back to the ground and briefly incapacitate it.

Failing to do so will cause the boss to enter a frenzied state and unleash a series of powerful, rapid attacks.



| Recommended Team Compositions Guide


In Deadly Assault , previously used Agents and Bangboo cannot be used again in the next battle. Each and every battle will require unique teams.


How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


I believe you all have Yixuan and Miyabi, two Agents with high ownership rates and strong abilities, so I recommend building a team centered around them to tackle phase 1 and phase 3. I'm confident that by flexibly using these two Agents, you can score enough points in phase 1 and phase 3 to get 6-star.

As for phase 2, I would recommend building a team centered around Attack Agents like Soldier 0-Anby and Evelyn, avoiding the use of duplicate characters.


Phase 1

Yixuan +Ju Fufu +Lucia

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


Phase 2

Evelyn + Lighter + Astra Yao ( Buff2)

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


Phase 3

Miyabi + Yuzuha + Soukaku

How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


| Deadly Assault Challenge Rewards


How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


  • 1-Star Reward  50 Polychromes, 80 Investigation Merits, 25,000 Dennies
  • 2-Star Reward  50 Polychromes, 80 Investigation Merits, 25,000 Dennies
  • 3-Star Reward  50 Polychromes, 80 Investigation Merits, 25,000 Dennies
  • 4-Star Reward  50 Polychromes, 80 Investigation Merits, 25,000 Dennies
  • 5-Star Reward  50 Polychromes, 80 Investigation Merits, 25,000 Dennies
  • 6-Star Reward  50 Polychromes, 80 Investigation Merits, 25,000 Dennies
  • 7-Star Reward  80 Investigation Merits, 25,000 Dennies
  • 8-Star Reward  80 Investigation Merits, 25,000 Dennies
  • 9-Star Reward  80 Investigation Merits, 25,000 Dennies

 

Total: 300 Polychromes, 720 Investigation Merits, 225,000 Dennies

 

| Conclusion

 

That wraps up the full guide for the Zenless Zone Zero Version 2.4 Deadly Assault challenge. Hopefully, this helps you conquer all three phases and claim every reward.

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 How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


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How to check ZZZ 2.4 | Deadly Assault Guide (12.12-1.2): Best Team For All Polychromes! ID


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