
2026-07-31 12:25:46

Five-star weapons build powerful Wuthering Waves characters with solid stats and unique perks. Version 3.5 brings Yangyang: Xuanling and Suisui, letting many older signature weapons work for more heroes. We rank weapons by flexibility, damage and pull value with meta gacha tips.
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These weapons are available in the permanent pool and offer consistent value for most players:
Tier | Weapon | Base ATK (Lv. 90) | Stat (Lv. 90) |
S |
Emerald of Genesis | 587 | Crit Rate +24.3% |
| 588 | Crit DMG +48.6% | |
A+ |
Cosmic Ripples | 500 | ATK +53.9% |
Static Mist | 587 | Crit Rate +24.3% | |
| 588 | Crit DMG +48.6% | |
A |
Lustrous Razor | 587 | ATK +36.4% |
| 588 | Energy Regen+38.88% | |
| 588 | Crit Rate +24.3% | |
| 525 | Energy Regen+38.88% | |
B |
Abyss Surges | 587 | ATK +36.4% |
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These time-limited weapons shine for specific characters but vary in broader value.
Tier | Weapon | Base ATK (Lv. 90) | Stat (Lv. 90) |
S+ |
Stringmaster | 500 | Crit Rate +35.9% |
S
|
Verdant Summit | 587 | Crit DMG +48.6% |
Verity's Handle | 587 | Crit Rate +24.3% | |
Tragicomedy | 587 | Crit Rate +24.3% | |
Rime-Draped Sprouts | 500 | Crit DMG +72.0% | |
Lux & Umbra | 587.50 | Crit. DMG +48.60% | |
| 588 | Crit Rate +24.3% | |
| 500 | Crit Rate +36% | |
A+ |
| 588 | Crit Rate +24.3% |
| 588 | Crit Rate +24.3% | |
Blazing Brilliance | 587 | Crit DMG +48.6% | |
Whispers of Sirens | 500 | Crit DMG +72.00% | |
Wildfire Mark | 587 | Crit DMG +48.60% | |
The Last Dance | 500 | Crit DMG +72.0% | |
Bloodpact's Pledge | 587 | Energy Regen +38.80% | |
A |
| 413 | Energy Regen +77.04% |
| 500 | Crit Rate +36% | |
| 588 | Crit DMG +48.60% | |
Red Spring | 587 | Crit Rate +24.3% | |
Lethean Elegy | 587 | Crit Rate +24.3% | |
Ages of Harvest | 587 | Crit Rate +24.3% | |
B |
| 588 | Crit DMG +48.60% |
| 500 | Crit DMG +72% | |
Luminous Hymn | 500 | Crit Rate +36% | |
Blazing Justice | 587 | Crit DMG +48.6% | |
Defier's Thorn | 412 | HP +72.20% | |
Unflickering Valor | 412.5 | Energy Regen +77.04% | |
Woodland Aria | 500 | Crit Rate +36% | |
C |
Stellar Symphony | 412 | Energy Regen +77.0% |

Versatility Analysis:
1.Universal Damage Boost (Always Active)
It gives +24% damage for all attack types (Normal/Heavy/Skill/Burst) to ANY Sensory Meter wielder. Every character in this class gets 100% value from this effect.
2.Stackable ATK Buff (Great for On-field Users)
When your character attacks, they build +24% ATK stacks. This works perfectly for:
These three utilize 100% of this buff.
3.Off-field Bonus (Partial Value for Quickswap)
When switching characters, the next ally gets +24% ATK for 15s. This helps:
It's less consistent here but still strong.

Augusta fully uses its ATK% + Conductive DMG passives.
Advice: Pull if you own Jiyan or Augusta.

Iuno maxes its Gauntlet Resonance Liberation boost.
Budget option: Max-refined "Stonard" (BP weapon).

Zani inherits its passive, but loses ~15% DMG vs. her signature due to Crit stat mismatch.
Skip unless you already own it.

Off-field Basic Attack DMG buff (104%) works perfectly for Encore & Cantarella.

When dealing damage with a Sonata skill, heavy attack damage is increased. Conversely, when dealing heavy attack damage, Sonata skill damage is also enhanced, with a single attack able to benefit from up to 24% damage increase.
When both effects are active, the first-tier Light and Shadow Dualism additionally ignores 8% of the target's defense when dealing damage, making it an essential weapon for Galbrena!

Its passive raises all-element damage by 12%. After triggering Annihilation Void Decay, the weapon grants massive heavy strike damage bonus and 12% defense penetration. The passive is tailor-made for Yangyang’s Annihilation heavy strike rotation.
Advice: Must-pull for players maining Yangyang. Emerald of Genesis serves as the top universal substitute for all other Sword fighters.

Its passive raises total ATK permanently. Casting Intro Skill or Resonance Liberation grants a massive buff to Resonance Liberation damage for 15 seconds. Gaining shields lets Resonance Liberation ignore enemy defense, and Intro Skill instantly maxes defense penetration stacks.
Works best on: Iuno fully capitalizes on its burst damage and shield-triggered defense shred. Augusta also gets solid value from the burst bonus with shield supports.
Advice: Must-pull if you main Iuno. Verity's Handle acts as a reliable budget substitute for burst-focused Gauntlet gameplay.

Danjin and Rover(Havoc) use it perfectly. It’s not necessary for Changli herself. Pull for multi-Sword teams.

Universal Normal Attack rectifier. Replaceable by 4-star options like "Augment".

Lupa isn’t a main DPS, and Lustrous Razor is enough.

Her only best-in-slot. Must-pull for Carlotta mains.

Free event weapon. Outclassed at max level but highly cost-effective. No versatility.

Passive buffs Frost heavy strike damage and scales with freeze stacks. It dominates Frost Sword builds, yet brings few perks to Annihilation units such as Yangyang and Danjin.

The passive amplifies multi-hit skill damage and accelerates ultimate cycling. It fits damage-focused Amaris well, and can act as a transitional pick for offensive Verina.
Red Spring |
Lethean Elegy |
Ages of Harvest |
Red Spring (Camellya’s signature weapon), Lethean Elegy (Phrolova’s signature weapon) & Ages of Harvest (Jinhsi’s signature weapon).
Trait: Hyper-specialized passives (e.g., Phrolova's Normal Attack DMG boost) that give plummeting returns to other characters.
Pull Advice: Must-pull for main DPS users, but safe skip for versatility-focused players.

HP-scaled healing bonus plus team attack buffs. Only works optimally for pure healer Dania, offering negligible damage gains for offensive instrument characters.

Damage bonus tied exclusively to heavy strike mechanics. It is the exclusive best choice for its matched Gauntlet carry, with poor performance across other gauntlet warriors.

High Resonance Efficiency supports consistent rotation. It caters to utility burst supports but cannot match Rosy Dew’s team buffs on Sui Sui.

42% Normal/Heavy Attack DMG + 30% Luminescence Noise DMG Bonus. Great for her, but skippable since she’s a sub-DPS.

8% DEF ignore. Must-pull for main DPS.
Defier's Thorn |
Unflickering Valor |
Only work on their users. Pull for love, not value.

Zero versatility. Skip.
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Stats match Static Mist overall, with decent damage capability. These collab weapons cannot be rerun regularly. Grab them only for collection purposes; regular players can rely on permanent Pistol options instead.
Stellar Symphony (Shorekeeper's Signature Weapon)

1.Worse Than Free 4-Star at High Investment
At Refinement 1 (R1), it only gives 8 Concerto Energy: identical to R1 Variation (4-star weapon).
R5 Variation provides 16 Energy, making it strictly superior for Concerto rotation speed.
2.Weak Team Buff with Major Limitations
The "14% team ATK boost" requires:
Verina can't even use this effect, zero versatility.
3.Stat Mismatch for Healers
77% Resonance Efficiency provides minimal value:
Shorekeeper only needs ~240% Efficiency (easily achievable with Variation + Echoes).
Healers prioritize HP/Healing Bonus, not Efficiency overcap.
Conclusion: Character strength ≠ Weapon strength. Shorekeeper's power comes from her kit, not this weapon. Use R5 Variation instead. Skip pulling.
Wuthering Waves weapons keep getting reshuffled, lots of old character signature weapons are suddenly meta viable again. Save your pulls for signature weapons only for your key damage characters. Since game resources are hard to come by, weapons that fit several heroes are always the smart pick.
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game writer
I’m an overseas game writer mainly covering gaming news. I focus on anime titles like Wuthering Waves and Anomaly Loop, specializing in version updates, character introductions and limited-time in-game event articles.