Greetings, Trailblazers!
Version 3.5's Apocalyptic Shadow: "Lupine Warhead" has officially launched. This marks the first time Feixiao’s Weekly Boss battle has entered the Apocalyptic Shadow stage, bringing a significant increase in difficulty—a true test for all Trailblazers.
Next, we’ll break down the guide from aspects such as buff distribution, boss mechanism analysis, challenge strategies, and team recommendations to help you successfully clear the stage and claim all rewards!
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| Apocalyptic Shadow Buffs
Ruinous Ember
When enemy units with "Steadfast Safeguard" have their Weakness Broken, dispels all control debuffs,recovers Skill Points, and activates Ultimates for all allies.
Alenemies take.25%more DoT.Increases Skill DMG by 15%.
Finelity’s Axiom
Node 1:
Fight in Unity
When an ally target consumes 1 Skill Point, increases the DMG dealt by all allies by 6%,stacking upto 10 time(s).
Tangled Chaos
After defeating enemy targets,increases Break DMG taken by all enemies by 15% to a max of 4 stack(s). This effect will also take effect on new enemies entering the battlefield.
No Turning Back
After any ally target consumes their own HP, their CRIT DMG increases by 55%,lasting for 2 turn(s).
Node 2:
Fatality Exploitation
Increases Ultimate DMG dealt by all allies by 30%, and additionaly increases by 30% against enemy targets in Weakness Broken state.
Obstinate Weed
When allies use Basic ATK or Skill to attack Weakness Broken enemies, all DoTs currently applied to the enemies will immediately deal DMG equal to 15% of the original DMG.
Heroic Vanguard
After the character in position 1 in the team uses Ultimate, their Weakness Break Efficiency increases by50% and increases CRIT DMG by50%,lasting for 1 turn(s).
| HSR 3.5 Apocalyptic Shadow Boss Information
Node 1: Fulminating WolfLord
Boss Weaknesses: Physical, Fire, Wind, Quantum
Boss Traits:
·Decreases DMG taken by Boss Mirage by 50%.After its Weakness is broken,its action is additionally delayed and increases its DMG taken by 100%.
·When Boss Mirage enters the "Lunar Devourer" state,Weakness Protection will be removed, and the strongest ally character must be selected to engage in "Going Solo" against Boss Mirage. During "Going Solo," apart from the selected character and their summoned unit, all other ally targets will enter the Departed state.
·When an ally defeats an enemy Wolftrooper, gain "Blood Surge." The character entering"Going Solo" and their summoned unit will be enhanced based on "Blood Surge" stacks.
Node 2: Sanerot Hearteater
Boss Weaknesses: Physical, Fire, Thunder, Wind
Boss Traits:
·Boss Mirage and all other parts take 50% less DMG.After its Weakness is broken,its action is additionally delayed and the DMG it receives increases by 100%.
·When the Boss Mirage's parts get Weakness Broken, the Toughness of the Boss Mirage will be reduced.
·When the Boss Mirage uses "Soul-Shattering Malediction," causes ally characters to enter the "Malediction" state. Ally characters and summons in the "Malediction" state will Depart the field. At the same time, summons Bloodstained Lupine to replace the Departed character and continue the battle, and the "Bloodstained Lupine"'s attacks can cause heavy Toughness Reduction.
| How To Beat 3.5 Apocalyptic Shadow Boss
Node 1: Fulminating WolfLord
Phase I: Clash of Wind and Lightning
When Boss Mirage enters "Lunar Devourer" state, the strongest ally character must be selected to engage in "Going Solo" against Boss Mirage.
Strategy: Before Boss Mirage enters "Lunar Devourer" state, defeat as many Wolftroopers as possible to gain enhancements.
·How to gain "Blood Surge" and quickly enter "Lunar Devourer" state
Defeating Wolftroopers will grant "Blood Surge" to all allies and apply "Bloodlust" to Boss Mirage, accelerating its progression toward "Lunar Devourer" state
· How to counter "Going Solo"
Reserve more strength before entering "Going Solo" and try to select an aly character with a summon for an advantage in action count.
Phase ll: Devourer of Heaven and Moon
Boss Mirage's abilities deal DMG to Wolftroopers. This is additionally enhanced when Boss Mirage'enters "Lunar Devourer" state.
Strategy: Defeat Wolftroopers before Boss Mirage acts to prevent Wolftroopers from being eliminated by Boss Mirage.
·Avoid missing out on gaining "Blood Surge" Wolftroopers eliminated by Boss Mirage cannot grant "Blood Surge" to allies. Try to defeat as many Wolftroopers as possible before Boss Mirage acts.
Node 2: Sanerot Hearteater
Phase 1: Unyielding Winds
The Boss Mirage will use "Soul-Shattering Malediction" to inflict the "Malediction" effect on allies.
Strategy: When "Soul-Shattering Malediction" is used, prioritize selecting non-DMG dealing ally characters as the target of the ability.
·How to control "Bloodstained Lupine" in battle
Prioritize using "Bloodstained Lupine's" Skill to reduce the enemy target's Toughness. When all allies' HP are low, prioritize using "Bloodstained Lupine's" Basic ATK to quickly restore HP for allies.
·Dispelling the "Malediction" state
When "Bloodstained Lupine" uses Basic ATK or Skill, gains 1 stack of "Bloodthirst." When "Bloodthirst" stacks are maxed, dispels the "Malediction" effect. Causing Boss Mirage to enter the Weakness Broken state also dispels the "Malediction" effect.
Phase 2: Sweep the Heavens
The Boss Mirage will use "Sweep the Heavens, Swallow the Earth" to deal high DMG and debuffs.
Strategy: Do what you can to break all parts before "Sweep the Heavens, Swallow the Earth" is used.
·How to face the DMG and debuffs dealt by "Sweep the Heavens, Swallow the Earth"
Use "Bloodstained Lupine's" Skill to hit multiple Boss Mirage parts to greatly reduce the Toughness of those parts. Alternatively, Break the Weakness of all parts to prevent the Boss from using "Sweep the Heavens, Swallow the Earth."
| Best Teams And Characters for HSR 3.5 Apocalyptic Shadow
Note 1 Best Team:
- Castorice Team
- Phainon Team
Note 2 Best Team:
- Hysilens team
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Other Teams:
Node 1:
-01 Anaxa + 01 Sunday + 00 Robin + 00 Cipher, Buff 1, 3726 (Cipher can be replaced with any support)
-01 Archer + 00 Sparkle + Tingyun + Gallagher, Buff 1, 3643
-01 Feixiao (Wind Set) + 00 Robin + 20 Yaksha + March 7th (Hunt, Wind Set), Buff 1, 3600. High RNG requirement: Feixiao needs extra HP/DEF rolls, and pay attention to Wind Set and Wub wub wub’s turn to eliminate more small wolves.
-01 Boothill + 11 Ruan Mei + 00 Fugue + Harmony Trailblazer, Buff 2, 3550. High survival pressure with three supports and one damage dealer; Boothill needs more HP/DEF/Speed investment, and Castorice’s resurrection is required.
-11 Yunli + 00 Tribbie + Memory Trailblazer + Tingyun, Buff 1, 3487
Node 2:
-01 Saber + 10 Ruan Mei + 01 Sunday + 00 Huohuo, Buff 1, 3672. Relatively easier to play.
-01 Firefly + 10 Ruan Mei + 00 Fugue + 00 Lingsha, Buff 3, 3414. Just bring Lingsha; high pressure with three supports and one damage dealer.
-01 Blade + 00 Tribbie + Memory Trailblazer + 01 Hyacine, Buff 1, 3458. Tribbie & Hyacine’s synergy works wonders.
-11 Yunli + 11 Ruan Mei + 00 Tribbie + 00 Lingsha, Buff 3, 3226. Not recommended; damage feels low after breaking toughness.
-01 Aglaea + 01 Sunday + 00 Robin + 00 Huohuo, Buff 3, 3354. A bit tedious but decent score.
-01 Anaxa + 11 Ruan Mei + 01 Sunday + 00 Lingsha, Buff 3, 3339. Slightly low damage but overall easier to play.
| Conclusion
This edition of Apocalyptic Shadow: "Lupine Warhead" is quite challenging, especially Feixiao the General in Node 2. Both upper and lower nodes impose heavy toughness-breaking pressure, and Node 2 amplifies survival stress exponentially.
Without survival-focused main DPS like Castorice or Phainon to protect the team, the challenge becomes much harder.
Of course, you can also attempt to leverage the DoT (Damage over Time) toughness-reducing mechanism—characters like Hysilens and Kafka are particularly well-suited for this approach.
Wishing all Trailblazers smooth sailing in the Apocalyptic Shadow challenge!
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