Greetings, Travelers!
Spiral Abyss Floor 12 is the last floor of the Spiral Abyss domain in Genshin Impact. Take a look at Floor 12 in Version 6.0, including the best team compositions, strong characters, enemies in each chamber, guides, and the rewards available here!
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| Floor 12 Buff
Surging Moon
When a character triggers Hydro-related reactions, a shockwave will be released at the opponent's position, dealing True DMG. This effect can be triggered once every 2s.
1st Half - Characters' Electro-Charged DMG increased by 200% and Lunar-Charged DMG increased by 75%.
2nd Half - Characters' Bloom DMG increased by 200% and Lunar-Bloom DMG increased by 75%.
| Floor 12 Enemies
First Chamber
1st Half
• Creates 3 hats, hiding its true form under one, and shuffles them quickly. If the real hat takes Electro-Charged or Lunar Electro-Charged Reaction DMG, shuffling pauses.
• Hats have 40% HP, with drastically increased resistance to all elements except Hydro/Electro. They take +300% Electro-Charged and Lunar Electro-Charged Reaction DMG.
• Defeating the real hat paralyzes it (massively reducing all resistances), and Electro-Charged/Lunar Electro-Charged Reaction DMG efficiency against it skyrockets.
• While paralyzed, it loses HP—the more Hydro/Electro DMG or Electro-Charged/Lunar Electro-Charged Reaction DMG the hat takes, the more HP it loses.
2nd Half
• Summons a Half-Tulpa every 15s. Half-Tulpas can be destroyed by Elemental Reactions.
• During combat, will attempt to absorb Half-Tulpas to enter Rage State: All RES increased by 45%, and greatly boosts DMG dealt. Rage lasts for one skill.
• Abyss Version: First Absorb will be used later, while first Rain of Blades will be used earlier. In Rage state, will use 2 skills consecutively, with 0 interval.
Second Chamber
1st Half
• Will cause all characters to lose HP based on Max HP, DMG dealt -50%, incoming heal -40%, Crit Rate -100%.
• When each character heals to Max HP, their debuffs will be removed, and their Crit Rate +15%, DMG dealt +50%.
2nd Half
Third Chamber
1st Half
• Will periodically increase all RES and summon 5 Ducks, each consuming 5% Boss HP when defeated. Defeat all Ducks to weaken the Boss and reduce all RES.
• Ducks have 26% HP, Electro RES 10%, other RES 150%. Will be automatically defeated after taking Electro-Charged or Lunar Charged DMG 10 times.
2nd Half
| Floor 12 Best Team Comps
1st Half
Ineffa + Neuvillette + Furina + Jean
Tips: You can replace Jean with Sigewinne or Barbara.
2nd Half
Lauma+Nahida+Nilou+Sangonomiya Kokomi
Mavuika + Citlali + Xilonen + Bennett
| Spiral Abyss Rewards
Don't forget to claim your rewards after a successful challenge! By successfully clearing Floors 9, 10, 11, and 12 and meeting the 3-star challenge conditions, you can receive generous rewards, including 600 Primogems, Mora, Hero's Wit, and more.
| Conclusion
This is a guide for the Spiral Abyss Floor 12 challenge. For the first half, the key is to bring characters with burst healing. For the second half, a smooth rotation and AoE damage are crucial.
I hope this guide helps all you Travelers! For more game news and updates, be sure to visit the TOPUPlive platform frequently!
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