Hunting for ID cards in Arena Breakout Infinite can feel like searching for a needle in a warzone. The Bodyguard Captain ID Card sits at the center of a pivotal quest, yet the game offers almost no direction on where to look. This guide breaks down every ID card and keycard in the game, with exact locations, acquisition methods, and a step-by-step walkthrough for the Where It All Began quest.

The Bodyguard Captain ID Card is a quest item tied to the mission "Where It All Began." It belongs to Ajax's former bodyguard captain — a high-ranking member of his personal security detail who kept this card on him at all times. Joel Garrison tasks you with retrieving it from the Farm Motel and delivering it back to him.
Unlike regular keys that open locked rooms, this ID card serves a narrative purpose. You cannot sell it on the market, store it in your container, or use it to unlock any door. Its only function is quest completion.
Key details:
Property | Detail |
|---|---|
Item type | Quest item (non-tradable) |
Related quest | Where It All Began |
Quest giver | Joel Garrison |
Location | Farm Motel |
Delivery target | Joel Garrison |
The "Where It All Began" quest requires you to enter the Farm map, locate the Bodyguard Captain ID Card at the Motel, and extract with it safely. Here is a step-by-step breakdown.
Open your Contacts tab in the main menu. Scroll to Joel Garrison and look for the "Where It All Began" mission. It typically unlocks after completing several of his earlier Farm-based tasks, such as "Down on the Farm" and "Crash Site." Accept the quest to begin tracking your objective.
Farm Motel is a high-traffic PvP hotspot with frequent boss spawns. Bring the following:
Deploy into the Farm map. The Motel sits in the central-western portion of the map, recognizable by its two-story L-shaped building and adjacent military tents. Use the treeline from the south or the wheat field from the east for cover as you approach.
Approach routes ranked by safety:
Route | Risk Level | Notes |
|---|---|---|
South treeline → Motel courtyard | Medium | Good cover, but watch for snipers on the second floor |
East wheat field → Motel back entrance | Low-Medium | Longer route, less PvP traffic |
North loading area → Motel | High | Shortest path but exposes you to loading area combat |
The ID card spawns within the Farm Motel area. Based on community reports and quest data, the card can appear in the following locations:
Priority search order:
Once the ID card is in your inventory, you must extract from Farm with the item still on you. Dying means losing the card and starting over. Choose the closest extraction point:
After extraction, open the Contacts menu, select Joel Garrison, and turn in the quest to receive your rewards.
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Understanding the Motel's interior layout dramatically improves your chances of finding the ID card quickly and surviving the encounter.
Location | Loot | Notes |
|---|---|---|
Military tents | Basic gear, intel documents, throwables | Check for early loot before entering |
Left courtyard | Tactical attachment crate | Fixed spawn for weapon mods and optics |
Room | Loot | Notes |
|---|---|---|
Kitchen | Long weapon crate, military supply crate, advanced weapon crate, food items | High-value weapon spawns |
Main counter | Medium weapon crate, cash register, travel case | Quick loot |
Side room | Jacket, four-slot drawer, home console | Possible UPS or electronics spawn |
Room | Key Required | Loot | Notes |
|---|---|---|---|
Room 201 | Motel 201 Key | Safe, professional medkit, rare desk spawn | Priority search for quest items |
Main Guest Room | Motel Main Guest Room Key | Electronic safe + regular safe, winter jacket, advanced weapon crate, rare desk spawn | Highest loot density in Motel |
Room 202 | None | Wardrobe (winter coat), balcony travel case | Moderate loot |
Hallway | None | Safe, large weapon crate | Free safe access |
Hallway end | None | Professional medkit | Medical resupply |
Room | Loot | Notes |
|---|---|---|
Left partition | Large quantities of gunpowder | Completes contact missions |
Right area | Storage boxes, large weapon crate | Basic ammo and armor plates |
Small partition | Jacket | Quick check |
Item | Type | Access | Source |
|---|---|---|---|
Bodyguard Captain ID Card | Quest | Where It All Began | Farm Motel (bodyguard loot or containers) |
Motel 201 Key | Key | Room 201 | Market, jackets, AI loot |
Motel Main Guest Room Key | Key | Main Guest Room | Market, Ajax drop |
Master Bedroom Key | Key | Villa master bedroom | Market, AI loot |
Stables Warehouse Key | Key | Stables warehouse | Market, AI loot |
Item | Type | Access | Source |
|---|---|---|---|
Weapon Storage Keycard | Keycard | Weapon storage | Market, boss drops |
Command Room Entry Keycard | Keycard | Command room | Market, AI loot |
Private Lounge Key | Key | Private lounge | Market |
Second Floor Lounge Key | Key | 2F lounge | Market |
Equipment Storage Key | Key | Equipment storage | Market |
Item | Type | Access | Source |
|---|---|---|---|
2F Directors Office Card | Keycard | Director's office | Market, AI loot |
2F General Office Card | Keycard | General office | Market, AI loot |
Post Production Room Card | Keycard | Post-production room | Market |
Editing Room Key | Key | Editing room | Market |
Planning Room Key | Key | Planning room | Market, boss drops |
Item | Type | Access | Notes |
|---|---|---|---|
Control Area Permission Card | Access card | Military zone | Market (~2M Koen) or in-raid |
T-147 Communication Device | Quest item | Old Rival quest | Market (~175K Koen) |
Item | Type | Access | Source |
|---|---|---|---|
Beach Villa Main Bedroom Key | Key | Villa main bedroom | Market, AI loot |
Beach Villa Storage Key | Key | Villa storage room | Market |
Radar Station Security Room Key | Key | Security room | Market |
Factory Dressing Room Key | Key | Dressing room | Market |
The Bodyguard Captain ID Card is tied to Ajax, the original Farm map boss.
Spawn Locations:
Spawn rate: ~15% per raid
Retinue: 5 elite bodyguards with modified rifles, armor, and grenades.
Combat Tips:
Hecate: Since Season 2, replaces Ajax in some raids. She does not drop the ID card.
Optimal Loadout for Motel Runs:
Slot | Item | Reason |
|---|---|---|
Primary | MP5 / MPX with AP 6.3 ammo | Close-quarters dominance |
Secondary | Any pistol | Backup |
Armor | T3 chest rig / light armor | Protection + speed |
Helmet | None / lightweight | Quick raids |
Meds | AI-2 kit + 2 bandages | Minimal healing |
Keys | Motel 201 + Main Guest Room | Access locked rooms |
Spawn & Timing:
Combine the ID card search with other Joel Garrison quests for maximum efficiency.
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I spend most of my time exploring game worlds, testing new features, and learning how different systems work. Through my writing, I aim to share useful insights, helpful strategies, and clear guides that make games more enjoyable for everyone.