Alice is the new character in Zenless Zone Zero Version 2.1—let’s take a look at his skills!
▍Basic Attack
Basic Attack: Tap
Press to activate:
Perform up to five consecutive slashes, dealing Physical DMG.
After Alice inflicts Assault on an enemy, the fifth hit of her next Basic Attack is enhanced.
Basic Attack: Hold
Hold to activate:
Dash backward and unleash a slash, followed by a forward thrust, dealing Physical DMG.
This move can trigger [Perfect Dodge] and restores a small amount of Swordkee.
After triggering Perfect Dodge, you can chain directly into the fifth hit of the Basic Attack.
Character is invulnerable while using this skill.
▍Special Attack
Special Attack
Press to activate:
Throw the sword forward, piercing through enemies in its path and dealing Physical DMG.
Can trigger Perfect Dodge during activation and restore a small amount of Swordkee.
If Perfect Dodge is triggered, you can chain into the 5th hit of Basic Attack.
Character is invulnerable while using this skill.
EX Special Attack
With enough energy, press or hold to activate.
Retreat slightly to charge up, then thrust forward, piercing through enemies and dealing massive Physical DMG.
Restores 1 Swordkee on activation.
Can chain into the 5th hit of Basic Attack after activation.
Character is invulnerable while using this skill.
EX Special Attack: Hold
When Alice’s Sword Gauge has at least 1 bar, hold to activate.
Enter a charging stance, consuming up to 3 bars of Swordkee. Upon release, unleash a series of slashes at enemies ahead, dealing massive Physical DMG.
The more Swordkee consumed, the more slashes are performed.
When consuming 3 bars, the final slash can chain into the 5th hit of Basic Attack.
Character is invulnerable while using this skill.
▍Assist
Quick Assist
When the active character is launched, press to activate:
Unleash a slash and kick toward enemies ahead, dealing Physical DMG.
Can chain into the 5th hit of Basic Attack.
Character is invulnerable while using this skill.
Defensive Assist
When the on-field character is about to be attacked, press to activate:
Parries the enemy’s attack, dealing massive Daze.
Character is invulnerable while using this skill.
Assist Follow-Up
Press after a Defensive Assist to activate:
Dash forward and slash enemies ahead, dealing Physical DMG.
Character is invulnerable while using this skill.
▍Dodge
Dodge
Press to activate:
A quick dash dodge.
If triggers [Perfect Dodge], restoring a small amount of Swordkee.
Character is invulnerable while using this skill.
Dash Attack
Press during a dodge to activate:
Slashes enemies in front, dealing Physical DMG.
Dodge Counter
Press during a Perfect Dodge to activate:
Perform a slash and kick combo at enemies in front, dealing Physical DMG.
Can be chained into the fifth hit of the Basic Attack.
Character is invulnerable while using this skill.
▍Chain Attack
Chain Attack
When a Chain Attack is triggered, select the character to activate:
Unleashes multiple slashes on a small area of enemies in front, dealing massive Physical DMG.
Ultimate
When Decibel Rating is at Maximum, press to activate:
Unleashes multiple slashes on a wide area of enemies in front, dealing Physical DMG.
Character is invulnerable while using this skill.
▍Core Skills
Core Passive
When Alice deals damage, she accumulates Marks on the hit target. The accumulation efficiency increases based on 125% of Alice’s Crit Rate, up to 100%. When Alice’s Heavy Attack hits a target with full Marks, all Marks are consumed, and Alice inflicts an Assault on the target. This Assault does not consume the target’s Attribute Buildup and deals damage equal to 35.0% of the original.
After inflicting Assault, Alice restores 1 bar of Swordkee within 3 seconds. This effect can stack up to 2 times. For every bar of Swordkee Alice possesses, her damage is increased by 20%, up to 60%. After reaching full Swordkee, the full bonus will last for 12 seconds even after Swordkee begins to deplete.
Additional Ability
Activates when there is at least one [Anomaly] character or an ally from the same faction in the team:
When Alice inflicts Assault or any squad member triggers a Disorder effect, the target’s DEF is reduced by 12.5% for 15 seconds, stacking up to 2 times.
When any squad member triggers a Disorder effect, Alice restores 1 bar of Swordkee.
▍Mindscape Cinema
1. Rapid Charge Mode
When consuming Marks to inflict an Assault effect, Alice's next hit immediately grants the target 20% of the total Mark progress. The DEF reduction from Additional Ability is increased to 20%.
2. Precision Discharge
After using Dash Attack, Alice can chain into the fourth hit of Basic Attack. After using the enhanced fifth hit of Basic Attack, she can chain into the unenhanced fifth hit. This effect can be triggered once every 12 seconds. When Alice inflicts Assault, or any ally triggers a Disorder effect, Alice gains 1 charge (max 6). When using a fully charged Special Attack: Hold, Alice can consume up to 3 charges, each granting 4% RES PEN on the attack.
3. Well-Trained
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
4. Charge Conduction
Alice's Energy Regen increases by 10%. The damage of Assault effects triggered by consuming Marks is increased to 100% of the original damage.
5. Streetwise
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
6. Charging Field
Increases Physical Anomaly Buildup Efficiency by 20%. When Alice’s Basic Attack or Special Skill hits an enemy, she gains 10 Anomaly Mastery for 20 seconds. Stacks up to 10 times.
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