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How to Build Aria in ZZZ: Materials, Skill Priority, Drive Discs, Team Comps and More

Time: 2026-01-20 14:44:57
Author: Aifaniel

How to check How to Build Aria in ZZZ: Materials, Skill Priority, Drive Discs, Team Comps and More ID


As the lead singer of the "Angels of Delusion" faction, Aria is an S-Rank Ether Attribute · Anomaly Agent. She not only boasts an extremely fast Ether Anomaly buildup rate but also becomes the most beginner-friendly character in the current version, thanks to her unique 【Cheer Energy】 mechanic.

Next, I'll give you a quick overview of Aria and help you learn about her build path in advance.



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How to check How to Build Aria in ZZZ: Materials, Skill Priority, Drive Discs, Team Comps and More ID




| ZZZ Aria Materials


ASCENSION MATERIALS

To level Aria up to Level 60 and max out her skills, you'll need to prepare the following resources:


How to check How to Build Aria in ZZZ: Materials, Skill Priority, Drive Discs, Team Comps and More ID


  • Denny x800,000
  • Basic Anomaly Certification Seal x4
  • Advanced Anomaly Certification Seal x32
  • Ruler Certification Seal x30



Talent Level-up Materials


How to check How to Build Aria in ZZZ: Materials, Skill Priority, Drive Discs, Team Comps and More ID


  • Denny x2,905,000
  • Basic Ether Chip x25
  • Advanced Ether Chip x75
  • Specialized Ether Chip x250
  • "Hamster Cage" Accessory x5
  • Turbid Pattern Crystal x9
  • Higher-Dimensional Data: First Fall Like Meteor x60



| ZZZ Aria Skill Priority


Aria’s core role is an Anomaly Dealer, and her damage mainly comes from the damage caused by triggering the 【Corrosion】 effect and the 【Disorder】 resolution triggered with other attributes. Therefore, the core idea of skill upgrading is to improve Anomaly buildup efficiency and Anomaly Mastery multiplier.


Core Skill > Chain Attack = Special Attack = Basic Attack = Assist = Dodge


How to check How to Build Aria in ZZZ: Materials, Skill Priority, Drive Discs, Team Comps and More ID


Core Skill —— ⭐⭐⭐⭐⭐ (Highest Priority)


Aria’s core passive directly determines the Agent’s base ATK and Anomaly Mastery gains. For Aria, the Core Skill usually includes passive effects such as "increasing Ether Attribute Anomaly buildup efficiency" and "increasing damage multiplier when triggering Corrosion/Disorder". This is the damage foundation of Anomaly-type characters and must be maxed out first (A-F).


Special Attack —— ⭐⭐⭐⭐⭐ (Core)


Mainly includes the 【EX Special Attack】. This is Aria’s most frequently used skill in actual combat. The EX Special Attack usually has an extremely high Anomaly Buildup value, which is a key means to quickly put enemies into the 【Corrosion】 state. The higher the level, the higher the buildup efficiency and direct damage multiplier.


Chain Attack & Ultimate —— ⭐⭐⭐⭐ (Burst)


Triggered when the enemy is Stunned. Chain Attack and Ultimate can instantly cause massive Ether buildup. In BOSS battles, a high-level Ultimate can fill the Anomaly gauge in one hit, making it an important burst method to trigger high-damage "Disorder" resolution.


Basic Attack —— ⭐⭐⭐ (Filler)


If Aria needs to stay on the field to accumulate energy (similar to Jane Doe), it is necessary to appropriately upgrade the Basic Attack level to supplement damage. If it’s a quick-swap playstyle (casting EX and then leaving the field), the priority is lower.


Dodge & Assist —— ⭐⭐ (Survival)


Dodge Counter and Quick Assist—for Anomaly-type characters, the functionality of these two (invincibility frames, character swapping) is more important than numerical damage. You can postpone upgrading them when resources are tight in the early stage.



| ZZZ Aria Echo Analysis


1. Energetic Vital Waves

When Aria deals damage to enemies with her [Basic Attack], [Special Attack], or [EX Special Attack], she ignores 10% of the target’s Ether Anomaly Buildup Resistance. Additionally, when she triggers Anomaly Burst, there is a chance to trigger a Critical Hit: the base Critical Rate is 25%, and Critical Damage is 25%. If the initial Anomaly Control exceeds 100 points, each additional point of Anomaly Control increases the Critical Rate of this effect by an extra 0.5%.


2. Dreamy Beat

During the duration of [Delusion Time], Aria ignores 30% of the target’s Defense when attacking and triggering Anomaly Burst.


3. Delulu

[Basic Attack], [Dodge], [Assist Skill], [Special Attack], [Chain Attack] skill levels +2.


4. Mechanical Angel

When Aria triggers Anomaly Burst, she gains 4 Energy and 70 Resonance Points. This effect can be triggered at most once every 10 seconds.


5. Tears in the Rain

[Basic Attack], [Dodge], [Assist Skill], [Special Attack], [Chain Attack] skill levels +2.


6. Construct’s Dream

When entering the battlefield, Aria immediately gains 1,500 Resonance Points, and she will not exit [Delusion Time] after entering it. The Ether Damage caused by [Enhanced Charged Attack] is increased by 20%. When Aria is in [Delusion Time], if any enemy on the field enters an Attribute Anomaly state, Aria gains 1 stack of [Full House Cheer]. This effect can be triggered at most once every 8 seconds.


How to check How to Build Aria in ZZZ: Materials, Skill Priority, Drive Discs, Team Comps and More ID


| ZZZ Aria Echo Pulling Recommendations


M0 (0-Constellation): Complete mechanics, suitable for F2P players. Mainly relies on high-frequency buildup to trigger Disorder.


M1 (Recommended): Cost-effective unlock of the "Anomaly Critical Hit" mechanic, which qualitatively improves the benefits of the "Anomaly Control" attribute. If you have resources, it is recommended to obtain M1.


M2 (Meta Chasers): 30% Defense Ignorance is an extremely powerful boost. If pursuing maximum damage, M2 is the optimal stopping point.


M6 (Full Potential): 【Permanent Delusion Time】. This is not only a numerical improvement but also a qualitative change in feel. You no longer need to maintain the form through complex combos, and Aria becomes a true on-field damage-dealing machine.




| ZZZ Aria Drive Disc Set


Flowlight Aria


How to check How to Build Aria in ZZZ: Materials, Skill Priority, Drive Discs, Team Comps and More ID


2-Piece: Ether Damage +10%.

4-Piece: When the wearer lands a [Basic Attack] on an enemy, their own Anomaly Mastery increases by 36 points for 8 seconds. The duration resets when triggered repeatedly. When any enemy on the field enters Stun state, the damage dealt by the wearer increases by 25% for 18 seconds. The duration resets when triggered repeatedly.



Song of Phaethon


How to check How to Build Aria in ZZZ: Materials, Skill Priority, Drive Discs, Team Comps and More ID


2-Piece: Anomaly Control +8%.

4-Piece: When any character in the team casts an [EX Special Attack], the wearer’s Anomaly Mastery increases by 45 points for 8 seconds. If the character casting the [EX Special Attack] is not the wearer themselves, the Ether Damage dealt by the wearer increases by 25%.




| ZZZ Aria Team Compositions and Character Synergies



Based on the latest character data and attribute counter logic in Zenless Zone Zero Version 2.6, Aria—an S-Rank Ether Attribute · Anomaly Agent—should center her core team compositions around "Ether Buildup", "Anomaly Burst", and "Multi-Attribute Disorder".


Angels of Delusion


How to check How to Build Aria in ZZZ: Materials, Skill Priority, Drive Discs, Team Comps and More ID


As a Support Agent also belonging to the Angels of Delusion faction, Sunna is expected to be a powerful asset to Aria’s teams.


Other Support Agents


How to check How to Build Aria in ZZZ: Materials, Skill Priority, Drive Discs, Team Comps and More ID


Given that Aria is an Ether Anomaly Agent, she may also pair well with Support Agents specializing in Anomaly (such as Ukinami Yuzuha) or Ether (such as Nicole Demara).



| Has Aria Changed the Meta?


In the past, Anomaly-type characters only needed to stack Mastery, but Aria’s appearance has made "Anomaly Control" an offensive attribute. This means players have a clearer goal when farming Drive Discs. Aria solves the dilemma of "Ether teams having to bind Zhu Yuan" and provides a brand-new Ether main DPS solution. For meta chasers, Aria’s M1 and M2 are currently the most cost-effective Echos. It is recommended to pull at least M1 to unlock "Anomaly Critical Hit", which will qualitatively improve your high-difficulty dungeon experience.



| ZZZ Aria’s Performance in High-Difficulty Dungeons


In high-pressure environments such as "Mech Defense Battle" and "Void Rift Zero", Aria’s performance can be summarized as: extremely high burst damage, but with cycle requirements. The core of Anomaly-type characters lies in the "Disorder" resolution between different attributes. Aria’s high-frequency Ether buildup can perfectly alternate with Jane Doe’s Heavy Attack to trigger high-frequency Disorder. Since Aria’s M1 allows Anomaly Critical Hits, her Disorder resolution value will far exceed that of traditional Anomaly Dealers. Aria has extremely high team flexibility, mainly due to the additional interruption and sustained damage provided by the Ether attribute’s 【Corrosion】 effect, as well as her high conversion rate of 【Anomaly Control】.



How to check How to Build Aria in ZZZ: Materials, Skill Priority, Drive Discs, Team Comps and More ID




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How to check How to Build Aria in ZZZ: Materials, Skill Priority, Drive Discs, Team Comps and More ID




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