Evernight Full Kit | HSR 3.6 Leaks
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Evernight Full Kit | HSR 3.6 Leaks

Time: 2025-08-14 11:42:08
Author: Theana T

 

 

Greetings, Trailblazer!

 

Honkai Star Rail new version is coming soon, are you ready for the brand new March 7th -- Evernight? Today we provide you with the leaked kit of Evernight. You won’t miss it!

 

Want Evernight but short of Oneiric Shard? Visit TOPUPlive and get your 28% exclusive hsr top up discount -- your Evernight awaits!

 


Evernight Character Overview

 

 

★★★★★ Ice Remembrance

 

In the Memory Zone secluded from the world, candlelight reflects the past, silently extinguishing in the mist.

Evernight, child of Remembrance born from the shadow, Chrysos Heir who conceals the Coreflame of Time, you shall stir the tide of Oblivion, guarding the wish of the mirrored soul.

——

"Don't worry, I will guard the path of Trailblaze for you... at any cost ♭"




Evernight Skills (V1)

 

Evey:

 


Talent

 

With Me, This Night


 


  • When entering combat, summons memosprite Evey. Memosprite Evey has 160 SPD by default, and its Max HP is 100% of Evernight's Max HP.
  • Each time Evernight or memosprite Evey loses HP, increases CRIT DMG for both this unit and memosprite Evey by 60% for 2 turn(s), and gains 2 "Memoria."
  •  This effect can trigger only once per target per attack.


  • When Evernight has 16 or more "Memoria," dispels and becomes immune to Crowd Control debuffs.
  •  If memosprite Evey is on the field, it immediately takes action. The immediate action effect can only trigger again after memosprite Evey uses "Dream, Dissolving, as Dew."



Memosprite Skill

 

Remembrance, Whirling, Like Rain

 


  • This ability automatically selects a target, prioritizing the enemy target that Evernight last attacked. Deals Ice DMG equal to 20% of Evey's Max HP to one enemy.
  • For every 4 point(s) of "Memoria" Evernight currently has, further deals Ice DMG equal to 4% of Evey's Max HP. Gains 1 point(s) of "Memoria" after use.


Memosprite Talent

 

Solitude, Drifting, In Murk

 


  • Evey is immune to Crowd Control debuffs but has an increased chance of being targeted. While Evey is on the field, increases DMG dealt by Evernight and Evey by 50%.
  • Using abilities consumes 1% of this unit's Max HP, or reduces HP to 1 if current HP is insufficient.

 

Crowd Control debuff:Freeze, Entanglement, Imprisonment, Dominated, Outrage, Strong Reverberation, Alien Dream, Snarelock, Terrified.


Memosprite Talent

 

Night, Trailing, In Step

 


  • When summoned, restores HP equal to 20% of Evernight's Max HP to Evernight, and this unit immediately takes action.



Memosprite Talent

 

You, Parting, Beyond Reach

 


  • Upon disappearing, regenerates 30 Energy for Evernight and advances her action by 20%.



Memosprite Skill

 

Dream, Dissolving, as Dew

 


  • When Evernight's "Memoria" is greater than or equal to 16 points, and Evernight is not under a Crowd Control state, consumes all HP and "Memoria" to launch an attack.
  • For each point of "Memoria" consumed, deals Ice DMG equal to 5% of Evey's Max HP to the primary target, and Ice DMG equal to 2.5% of Evey's Max HP to other enemy targets.
  • After use, Evey disappears.



Evernight:

 

Basic ATK

 

Time Thence Blurs

 


  • Deals Ice DMG equal to 50% of Evernight's Max HP to one designated enemy.

 

 

Skill

 

Day Gently Slips

 


  • Consumes HP equal to 12% of Evernight's Max HP to summon memosprite Evey and increase CRIT DMG of all ally memosprites by 40% for 2 turn(s). Duration decreases by 1 at the start of each of Evernight's turns.
  • If Evey is already on the field, restores 50% of its Max HP. When used, gains 2 "Memoria." If in the "Darkest Riddle" state, additionally gains 12 "Memoria."
  • If the current HP is insufficient, Evernight's current HP will be reduced to 1 when using her Skill. 



Summon Memosprite

Summon the memosprite to the field. If the memosprite is already on the field, dispels all Crowd Control debuffs the memosprite is afflicted with.

 

 

 

Ultimate

 

O Wakeful World, Goodnight

 


  • Summons memosprite Evey, then memosprite Evey deals Ice DMG equal to 120% of Evey's Max HP to all enemies, and causes Evernight to enter the "Darkest Riddle" state.
  • During this state, the DMG received by all enemies increases by 20%, the DMG dealt by Evernight and memosprite Evey increases by 100%, and both Evernight and memosprite Evey are immune to Crowd Control debuffs. Gains 2 "Darkest Riddle" Charge(s).
  • Memosprite Evey consumes 1 Charge after using "Dream, Dissolving, as Dew." At the start of Evernight's turn, if no Charges remain, exits the "Darkest Riddle" state.

 

Crowd Control debuff

Freeze, Entanglement, Imprisonment, Dominated, Outrage, Strong Reverberation, Alien Dream, Snarelock, Terrified.

 

 

 

Talent

 

With Me, This Night

 


  • When entering combat, summons memosprite Evey. Memosprite Evey has 160 SPD by default, and its Max HP is 100% of Evernight's Max HP.
  • Each time Evernight or memosprite Evey loses HP, increases CRIT DMG for both this unit and memosprite Evey by 60% for 2 turn(s), and gains 2 "Memoria." This effect can trigger only once per target per attack.


  • When Evernight has 16 or more "Memoria," dispels and becomes immune to Crowd Control debuffs. If memosprite Evey is on the field, it immediately takes action.
  • The immediate action effect can only trigger again after memosprite Evey uses "Dream, Dissolving, as Dew."

 

 

Attack

 


Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.

 

 

 

Technique

 

Let it Rain Cold On Thee

 


After using Technique, at the start of the next battle, gains an effect identical to the Skill which increases all allies' memosprite CRIT DMG, and gains 2 point(s) of "Memoria."

 

 

Day Gently Slips

 

 (wait for more details...)



Stat Boosts


 



  •  +18.7% CRIT Rate
  •  +18.0% HP
  •  +13.3% CRIT DMG

 

 

Dark the Night, Still the Moon

 


Increases Evernight and the memosprite Evey's CRIT Rate by 30%. After using "Dream, Dissolving, as Dew," recover 1 Skill Point for allies.

 

 

Rouse the Flame, Lull the Light

 


At the start of combat, Evernight regenerates 60 Energy and gains 2 "Memoria." When Evernight or an ally memosprite uses an ability, Evernight gains 1 "Memoria."

 

Kindle the Morn, Drop the Rain

 


When there are 1/2/3/4 or more Remembrance characters in the team, Evernight's Skill additionally increases all memosprites' CRIT DMG by 5%/15%/40%/50%.

 

 

Conclusion

 

That’s all for the latest leaks of Evernight’ kit, we can see that Evernight and her Memosprite are both incredibly powerful. Trailblazers who need a strong Remembrance Path main DPS should start preparing now! For Evernight’s build guide, check out our other article: Evernight Build.

 

 

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