
2026-09-07 14:42:52
Hey, Rovers!
Hsin is one of the most mechanically complex Resonators currently revealed for Wuthering Waves Version 3.7. She is a 5-Star Electro Rectifier Resonator associated with Mengzhou, and her current test-build kit revolves around two combat phases, two Resonance Modes, unique Heart resources, and powerful Resonance Skill-based attacks
5-Star | Electro | Rectifier
Unlike traditional DPS characters, Hsin's gameplay revolves around two combat phases and two Resonance Modes. Hsin is currently expected to function primarily as an Electro DPS focused on Resonance Skill DMG, while her different Resonance Modes allow her to adapt to different team compositions. Her unique Heart Fox form also gives her additional exploration utility outside combat.
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Hsin's Normal Attack changes depending on whether she is in Response Phase or Illumination Phase.
Basic Attack · Response Phase

Hsin performs up to four consecutive attacks, dealing Conductive DMG.
Heavy Attack · Response Phase

Consumes Stamina to deal Conductive DMG. After using it, Basic Attack can be tapped within a short window to continue into the second sequence of Basic Attack · Response Phase.
Jump Attack · Response Phase

While airborne, Hsin can perform a plunging attack by consuming Stamina. It can also transition back into her Basic Attack sequence.
Basic Attack · Illumination Phase

After entering Illumination Phase, Hsin commands her Profound Mechanism to perform up to three attacks.
The first attack generates a Movable Type Heart Lock at the target's position. Her subsequent attacks can cause the Heart Lock to collapse and deal additional Conductive DMG.
Heavy Attack · Illumination Phase

Consumes Stamina and commands the Profound Mechanism to attack.
Jump Attack · Illumination Phase

While on the ground, Hsin can briefly tap Jump to perform a special attack.
Hsin's Resonance Skill changes according to her current phase.
Resonance Skill · Response Phase
While in Response Phase and on the ground, Hsin attacks the target and deals Conductive DMG.
After using the skill, Basic Attack can be tapped within a short period to immediately perform the fourth sequence of Basic Attack · Response Phase.
The skill also provides Hsin with her unique Heart Fox exploration form.

Heart Fox
After using Resonance Skill while on the ground and moving, Hsin can transform into a Heart Fox.
While in Heart Fox form and outside combat:
Resonance Skill · Illumination Phase

During Illumination Phase, Hsin commands a giant Profound Mechanism to attack nearby targets and deal Conductive DMG.
When her Illumination Heart reaches 300 points, this skill is replaced by:
Illumination Phase · Myriad Barriers Linked in Balance
This enhanced Skill deals Conductive DMG and is considered Resonance Skill DMG. Using it places Hsin into Omnipotent Command for 13 seconds.
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Hsin's Resonance Liberation is divided into two major attacks that form the core of her phase transition and finishing rotation.
Revolving Phase

After Hsin uses Response Phase · Treading the Mortal World, Revolving Phase is unlocked.
Casting it unfolds the Myriad Phases Divine Palace, switches Hsin into Illumination Phase, and activates Heart-Phase-Heart-Born.
While in Illumination Phase, Hsin can also walk on water and, under certain conditions, even move slowly through the air while continuously consuming Stamina.
Myriad Blazing Hanging Heaven

After Hsin uses Illumination Phase · Facing the Universe, she unlocks Myriad Blazing Hanging Heaven.
The Myriad Phases Divine Palace descends onto the target, dealing a powerful instance of Conductive DMG. This attack is considered Resonance Skill DMG.
After the attack, Hsin returns to Response Phase and exits Heart-Phase-Heart-Born.
Hsin's Intro Skill changes depending on her Phase and Resonance Mode.

Intro Skill · Response Phase
Hsin attacks the target and deals Conductive DMG.
After using the skill:
Intro Skill · Response Phase · All Phases Simultaneous Performance
This enhanced version deals higher Conductive DMG and is considered Resonance Skill DMG.
It then allows Hsin to continue into the third sequence of Basic Attack · Response Phase.
Intro Skill · Illumination Phase
Hsin attacks the target while in Illumination Phase and deals Conductive DMG.
Intro Skill · Illumination Phase · All Phases Simultaneous Performance
The enhanced version deals higher Conductive DMG and is also considered Resonance Skill DMG.
Hsin's Resonance Chain consists of six Sequence Nodes, each providing specific upgrades to her damage, survivability, team buffs, or Resonance Mode mechanics.
S1 — Granting a Boat to Cross the Surging Tide
After casting Revolving Phase, Hsin gains 2 Patterned Barrier stacks.
Each stack can be consumed when she takes damage to grant interruption immunity and reduce DMG taken by 60% for 1 second.
In Simultaneous Performance Mode, the DMG multipliers of her enhanced Intro Skills gain 15%, plus an additional 10% per Simultaneous Performance Buff stack, up to 4 layers.
In Electromagnetic Mode, entering battle can raise Thunderheart Domain to 50 stacks, while consuming 5 stacks through her Illumination Phase Resonance Skill increases the corresponding Electromagnetic Effect multiplier coefficient to 260%, with the remaining-stack trigger increased to 52%.
S2 — A Single Thought Awakens, Asking This Self
The DMG multipliers of Treading the Mortal World and Quelling the Mortal World increase by 60%.
The DMG multipliers of Facing the Universe and Quelling the Universe also increase by 60%.
When Hsin enters battle, the cooldowns of Obtained Dust Wish and Undertaking Heaven's Rule are reset. If she is in Response Phase, she additionally restores 100 Response Heart.
The effect can trigger once every 4 seconds.
S3 — Deep in the Mountain Streams, Lingering Dream of Return
The DMG multiplier of Myriad Blazing Hanging Heaven increases by 70%.
In Simultaneous Performance Mode, its Crit DMG increases by 20%, plus another 15% per Simultaneous Performance Buff stack, up to 4 stacks.
In Electromagnetic Mode, the final hit of Myriad Blazing Hanging Heaven can trigger an additional Electromagnetic Effect DMG instance with a multiplier equal to 1500% of the corresponding Electromagnetic Effect DMG multiplier based on the target's current stacks.
S4 — Floating Lamps Reflect Light, Hiding Subtle Wishes
After the team triggers the relevant Electromagnetic or Simultaneous Performance mechanics, all characters gain 20% All Attribute DMG Bonus for 30 seconds.
This is Hsin's major team-wide damage-support Sequence Node.
S5 — All Phases Flow and Turn, Determined by the Heart
During Illumination Phase, Hsin takes 20% less DMG.
When she receives fatal DMG, she survives instead, restores 100% Max HP, and becomes immune to DMG and interruption for 1 second.
This effect can trigger once every 10 minutes.
S6 — Let Not the Morning Moon Fail This Life's Promise
Targets take 40% increased DMG from Hsin's Resonance Skills, while her Resonance Skills ignore 20% of enemy DEF.
In Simultaneous Performance Mode, the maximum Simultaneous Performance Buff stack count increases by another layer.
In Electromagnetic Mode, Electromagnetic Effect DMG dealt to nearby targets can Crit with a fixed 80% Crit Rate and 230% Crit DMG.
Overall, Hsin currently appears to be a high-complexity Electro DPS centered on Resonance Skill DMG, with strong off-field coordinated attacks and meaningful team utility. Her optimal performance will likely depend heavily on resource management, Phase transitions, Resonance Mode selection, and proper skill sequencing.
If you want to learn more about Wuthering Waves 3.7 leaks and upcoming characters
👉Wuthering Waves 3.7 Hsin Leaks: Release Date, Kit, Model, Teams & Pull Value
👉Wuthering Waves 3.7 Suoming Leaks: Release Date, Kit, Model, Teams & Pull Value
👉Wuwa 3.7–3.8 Leaks and Banner Roadmap: Hsin, Suoming, Hiyuki Skin, Lily and More
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