
Riot Games announces the new patch for Valorant - 11.09. This patch will launch in all platform. The highlight of patch 11.09 is adding Multi-factor Authentication (MFA) requirement in competitive mode, aiming to reduce the smurf and sharing account to purify the competitive mode environment.
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| Valorant Competitive Mode: Multi-factor Authentication Required
Multi-factor Authentication (MFA) is adopted in Valorant competitive mode. The account marked as sharing or smurf have to enable Roit Mobile multi-factor authentication for enter competitive queue in NA, LATAM, BR, and KR, while other modes will remain unaffected.

By the way, if you meet someone use a smurf to manipulate the rank, click report to help Roit to level up their detection ability.
| Valorant Game Systems Updates
Interactive Object Highlighting - World interactions including Switches, Ropes, Ziplines and Ultimate Orbs have been updated to use the standard green highlight color that other interactive objects in the game use.
Interactive Object Prioritization - Aiming can now prioritize highlighted actions when multiple are possible. So now when you're in a Deadlock GravNet next to a Rope, you'll have more control over what you're interacting with first.
| Valorant Maps & Agents Bugs Fix
Valorant Maps Bugs Fix
Pearl
Fixed an issue where a crate on B Site was missing collision in certain game modes
Breeze
Fixed a spot on Breeze where players could destroy utility through a wall
Abyss
Fixed a spot on the map where using Deadlock's GravNet could potentially instantly eliminate teleporting agents like Yoru and Omen
Corrode
Adjusted an area on A Site to prevent Agents such as Waylay, Jett, and Raze from accessing unintended locations above the playable space
 
Valorant Agents Bugs Fix
Astra
Fixed an issue that caused a Star activation sound for an already used Star to play when Astra was revived
Gekko
Fixed a bug where Gekko's Wingman did not play the intended animation when defusing the Spike
Fixed a bug that caused Detain visual effects to show through thin walls and doors.
Iso
Fixed a bug that caused Iso's Kill Contract to scale up when spectating Iso with this ability equipped
Omen
Omen's Paranoia icon will be smaller so the overlay does not cover the minimap.
Reyna
Fixed a bug where using Reyna's Empress would sometimes not progress the Use Your Ultimate Ability mission
Skye
Fixed an issue that caused Skye's Guiding Light visual effects to linger when equipping and unequipping immediately
Sage
Fixed an issue that allowed Sage's Healing Orb to target players who were decayed but fully healed underneath the decay
Veto
Fixed an issue where the radius indicator when placing the Crosscut vortex wouldn't match the placed one
Softened the visual effects during Veto's Evolution transformation and fixed some bright spots flickering in Agent Select
Fixed an issue where Veto's Crosscut and Chokehold ability descriptions were inconsistent with their in-game behavior
Fixed the tendrils' exit animation on the Chokehold ability that was not showing up
Fixed an issue where some visual swirl effects wouldn't show up during the Crosscut equip animation in some specific occasions
Fixed a bug where using Veto's Evolution would sometimes not count towards weekly mission progress
Viper
Fixed a bug where Viper's Snake Bite visual effects didn't fade at the same time for allies and enemies
Fixed a bug that caused Viper's Viper Pit to linger in front of you when unequipped without casting
Vyse
Fixed a bug that caused Razorvine to appear to be missing its bottom half when Vyse died or Razorvine became inactive
Yoru
Fixed a bug where Yoru's Fakeout wasn't being destroyed by abilities it took lethal damage
Fixed a bug where Yoru's Fakeout didn't collide with things in the game as if it were a player
| Conclusion
The upcoming patch 11.09 will bring a much more equal competitive environment by the restriction of smurf and sharing account through MFA. Additionally, the new bundles will unveil soon. If you want to know the latest information of the Valorant.
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